Researchers Predict Matrix Style Internet of Thoughts Within Next Few Decades

Researchers Predict Matrix Style Internet of Thoughts Within Next Few Decades



this is a classic example of merging technology in mankind and this is what many would call transhumanism now they're now talking about this matrix style human brain to cloud interface that would become a reality within decades any time they start talking about something becoming a reality in decades and they're out here flaunting it I believe it's already been accomplished we know they are 30 40 50 years ahead of us in terms of technology so this only makes sense that in a lab somewhere this is already being conducted this is already going down almost like a Frankenstein if you will that they're never going to tell the world in this instance they say they're saying that this new research has been done by neuroscientist and they're using these nano robotics now there's been areas in recent years with these nano robotics and with neural interface technology that has opened up and expanded the avenue of being able to do these things now when it comes to the brain the brain has something called the blood-brain barrier that goes around it this protects the brain in many ways from different things and keeps certain things circulating inside that flow and other things outside of it now what they're talking about doing here is introducing these microscopic little capsules of these robots to go inside through the vascular system and would make their way inside the blood-brain barrier then it would deliver messages via remote control to the brain and then the brain would then download or store all this information and they're saying that this would help make people more intelligent it can enhance empathy unite cultural diversity all types of things they're trying to say and of course they're gonna prepackaged anything that they want to look as nice and sound as pretty as possible right well I think most are not falling for it here the reality is this is transhumanism 101 when they're talking about something like this and they're saying that this could be a reality within the next few decades I'm here to tell you that when I hear this I say they've already done it I'll leave a link it's been Dabu seven and this is killuminati

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47 thoughts on “Researchers Predict Matrix Style Internet of Thoughts Within Next Few Decades

  1. Apparently military built this and unleashed since the 1990s a series. Of Washington DC hateridiot dumbass greedtards. 😳

  2. They're making large strides in this area with "Slime Fungus",
    which has a swarm mentality, with no brain or c.n.s.

  3. They have one problem- the heart rules the brain. This is why the mark of the beast has to be accepted and cannot be forced upon you…the transformation cannot take place unless the heart is primed and ready. "Above All Else Guard Your Hearts".

  4. 2039

    Full immersion virtual reality

    Computers are now sufficiently advanced and miniaturised that billions of them can be implanted within the brain. Advances in neuroscience, in parallel with these and other developments, have led to a new form of simulation known as full immersion virtual reality. By the end of this decade, it has been successfully demonstrated in a human volunteer.*

    Though still in its early stages, and yet to become fully mainstream, this technology provides astounding realism and detail. Users now have the option of actually "being" in a game environment and experiencing its graphics, audio and other effects (e.g. tactile feedback) in a manner that is largely indistinguishable from the real world.

    This breakthrough has been achieved through exponential trends in computing over the previous decades – including a billionfold improvement in processing power and price performance, combined with a 100,000-fold shrinkage of components and circuitry.*

    For the first time, human brains are actually being merged with computer intelligence. Rather than viewing games on a screen, users can now experience the program from within their own nervous systems, as though it were an extension of their mind. A simple, minimally invasive procedure inserts nanobots (blood cell-sized devices) into their bodies. These microscopic machines are self-guided towards the neurons in their brain responsible for visual, auditory and other senses. Here, they remain in a dormant state, but in close proximity to the brain cells.

    When the user wishes to experience a simulated reality, the nanobots immediately move into place, suppressing all of the inputs coming from the real senses and replacing them with signals corresponding to the virtual environment. If the user decides to move their limbs and muscles as they normally would, the nanobots again intercept these neurochemical signals – suppressing the "real world" limbs from moving, and instead causing their "virtual" limbs to move within the game. This means a user can be sitting in a fixed position, while experiencing a high degree of activity and movement.

    full immersion virtual reality vr 2030 2030s future timeline

    Although most people are wary of microscopic nanobots, they have been around in some form since the 2020s (eg. for medical purposes) with few, if any issues. Many years of testing and safety measures have gone into this latest generation. Detailed regulations are being formulated to cover any possible eventuality. For example, power cuts mean the nanobots will simply detach from neurons – automatically returning a user to the real world – while checks are constantly performed to ensure there is no danger of being "trapped" in a virtual environment.

    Furthermore, the machines are not permanent and can be removed at any time if desired. In any case, it is practically impossible for them to damage nerve cells or cause any lasting damage, due to their small size and limited functionality. In the coming decades, many people come to accept them as a natural part of their bodies – just as bacteria and other small objects are part of their stomach, digestion and other internal processes.

    Full immersion VR isn't just limited to games. With such huge creative scope, it can be used for a whole range of applications: from business to education, training, healthcare, engineering, design, media and entertainment.

    Tourism is revolutionised, since people no longer have to travel great distances or spend large amounts of money to explore the sights and sounds of another location – they can simply go online. For this reason, a number of travel firms go bust in the 2040s, or else drastically alter their business models to account for this new medium.

    full immersion virtual reality vr 2030 2030s

    Of course, that’s not to say these online holidays are intrinsically better than the real thing. Although on a different scale of technical wizardry compared to graphics of earlier decades, they are still somewhat limited in their accuracy of towns and cities. At this stage, many of them lack sufficient AI, are often sparsely populated, and miss out vital details or subtle characteristics of foreign culture… things which make real-life travel such an enriching, worthwhile experience. Decades of refinement will be needed before VR is entirely convincing.

    Nevertheless, this new phenomenon is so profound in its depth of interactivity – as well as sheer convenience, accessibility and ease of use – that it presents a serious threat to old-line travel agencies.

    One way that the industry adapts to this is by offering more detailed, advanced and sophisticated holiday environments, for a fee. However, this becomes only a temporary solution, as certain users find a way to pirate these programs, which are then duplicated and shared online. The problem is exacerbated by groups collaborating to form their own free/open source programs, which combine the best elements from these and others, and are easy to customise by the casual user. In some cases, "hybrid" versions of holiday destinations are created which offer wholly new, surreal and dreamlike experiences. One such example might be a recreation of Manhattan with a tropical coastline, populated by characters from Star Wars.

    Just as the Internet caused a shakeup in the music industry, the same phenomenon occurs in the travel industry. From the 2040s onwards there is a marked decline in air travel and overseas holiday bookings. The effects of climate change are also playing a part here. Growing numbers of people are choosing to stay at home, with most communication and interaction done online. The same is true of businesses in general – especially with regard to meetings and conferences, which are increasingly being held in virtual settings.

  5. Hogwash, they'll design a capsule that will make" The love of many grow cold" to further attack the family, community and loyalties. The elite want brainwashed zombies.

  6. all this is ,is a smoke screen to get the sheeple to not pay attention at hand,not what might happen but what is actually transpiring as we speak

  7. Mastering the Human Domain & Terrain slammed everyone's brains 1st for Command & Control of the Human Nodes on the Network. Before there's a merge, at least for real – someone has to stop the ones playing Remote Controlled Humans. Feels real, seems real, in and through your real body BUT THEY DECIDE. It's good until or unless they decide for you otherwise. Then your real brain isn't working and computer has you.

  8. That’s the exact technology Masamune Shirow Laid out in detail with in the original manga Ghost in the Shell. The first two CG movies from the 1990s were magnificent works of art. The movie that came out a few years ago butchered The story, the characters and the legend.

  9. Neural linking aside, I find it really encouraging that MIT rolled out that electrokinetic plane. They still stuck with the mainstream "ion wind" nonsense explanation, but it's clearly demonstrating Thomas T Brown's work. We could be getting a full rollout of so-called "anti-gravity" propulsion in the near future. It's 50 year old tech, but it's SUPER suppressed just like all of the other exotic energy tech. I doubt they'll let overunity ("free-energy") tech (115 years old) go mainstream until after WW3 or something huge shifts the energy/environmental-political landscape. Even then, they'll probably only release cold fusion or one of the other more tame techs. Electrokinetics, though would still be manageable for the NWO to release, even if it's extremely disruptive.

  10. The reality is that the future is going to be so insane in terms of tech, life styles, culture that our simple minds can't even rap around it.

  11. And in those days shall men seek death, and shall not find it; and shall desire to die, and death shall flee from them.

  12. Next few decades😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂america will be long gone within the next year or so🤨

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